Activist Group Admits They Don't Care If Adult Games Are Legal in Censorship Crusade

In the ongoing moral panic over adult games, the group leading the charge has finally admitted what we all suspected: the law doesn't matter to them.

Mastercard logo (red and orange overlapping circles) over a diagonally arranged grid of diverse video game covers.

The fight over adult games on Steam just got a whole lot uglier. For weeks, the Australian activist group Collective Shout has been waging a quiet war, pressuring payment processors to nuke adult games from digital storefronts. That campaign, which saw Steam users taking the fight directly to Visa, has now exploded into the open.

In a jaw-dropping new interview, the group's campaigns manager, Caitlin Roper, finally said the quiet part out loud. She openly admitted that when it comes to the games they want banned, the actual law of the land is completely irrelevant.

The Law is Now Optional

Roper stated in an interview with TweakTown that "legality is not the defining factor" for their campaign. The group has decided that their own interpretation of what constitutes "harm to women and girls" is the only standard that matters.

Think about what that means. They are actively working to de-platform and financially ruin creators for making content that is perfectly legal. They have moved the goalposts from law enforcement to their own personal moral code, and they're using corporate strong-arming to enforce it.

Disagree? You Must Be a Criminal.

It gets worse. When confronted with the fact that people are defending these games, Roper deployed one of the most vicious, bad-faith arguments I've ever seen.

She claimed, with a straight face, that "it is clear many of the men defending their r*pe games perpetrate crimes of violence against women, because they are doing it to us right now".

This is a disgusting, poisonous tactic. It’s an attempt to shut down all possible debate by pre-emptively labeling anyone who disagrees with their crusade as a violent criminal. You can't argue the point, because by even engaging, you've supposedly admitted you're a monster.

Collateral Damage is Just Part of the Plan

What about the collateral damage? What about the countless indie developers, many of them queer creators, whose completely legal games are being wiped out in this moral panic?

Roper's response was a masterclass in blame-shifting. She argued that if platforms like Steam and itch.io had just moderated their stores "as they should have," none of this would be happening.

It’s a classic abuser's defense: "Look what you made me do." There is zero concern for the livelihoods they are actively destroying. They are perfectly willing to burn down the entire indie scene to get their way.

Collective Shout has finally dropped the mask. Their goal is censorship, full stop. They will use corporate pressure, public shaming, and slanderous accusations to achieve it.

This is the playbook of the modern moral crusader. They don't want to win an argument; they want to make sure the argument can never happen in the first place. And for a growing number of independent creators, their silence is being bought with their careers.

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