Devs of Indie Hit 'Peak' Say They'd Rather You Pirate Their Game Than Play This "Microtransaction-Riddled" Roblox Ripoff

It’s not every day that a game developer tells you to go ahead and steal their work, but we live in strange times. The team behind the popular indie climbing game Peak has taken a bold and frankly unprecedented stance against a clone of their game that has appeared on Roblox. In a fiery social media post, the developers stated they would rather people "pirate our game" than play the Roblox version, which they branded as "microtransaction-riddled… slop".

Peak Devs Encourage Piracy Over "Ripoff" Roblox Clone

More Than Just "Inspired By"

The Roblox game in question is called Cliff, and while its creator, PewStudio, credits Peak as an inspiration, the similarities go far beyond a simple homage. This is a level of imitation that borders on pure plagiarism.

A Carbon Copy

According to a report from Eurogamer, the similarities are staggering. The premise is virtually identical: a challenging climbing game on a mysterious island where one mistake means you’re starting over. The promotional artwork for Cliff is described as a "copy and paste effort" of Peak's own art. The blatant copying extends to the gameplay itself. Both games use an airport as a pre-game lobby, both feature first-person climbing, and both use a stamina bar that functions in the exact same way. The resemblance is so uncanny that one person quoted in the story noted, "If you showed someone this [Cliff] and Peak, they would think they are the same game".

A Declaration of War

Unsurprisingly, the team behind Peak is not flattered by this shameless imitation. Their public statement is a rare and fascinating middle finger to the world of low-effort clones that populate platforms like Roblox. By encouraging players to pirate their own game, they’re making a powerful statement: they believe their creative work, even when stolen, provides a more valuable experience than a soulless copy designed to nickel-and-dime players with microtransactions. It’s a bold, aggressive, and honestly, respectable stance in an industry that often feels overrun with uninspired cash grabs.

While Roblox has a long history of hosting games that are heavily inspired by popular titles, this case seems to have crossed a line from inspiration into outright theft. The developers of Peak have clearly had enough and are drawing a line in the sand. On a completely unrelated but equally metal note, the team also recently added cannibalism to their game, so you can now eat your friends to survive. Clearly, this is not a studio that messes around.


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