Devs of Indie Hit 'Peak' Say They'd Rather You Pirate Their Game Than Play This "Microtransaction-Riddled" Roblox Ripoff
It’s not every day that a game developer tells you to go ahead and steal their work, but we live in strange times. The team behind the popular indie climbing game Peak has taken a bold and frankly unprecedented stance against a clone of their game that has appeared on Roblox. In a fiery social media post, the developers stated they would rather people "pirate our game" than play the Roblox version, which they branded as "microtransaction-riddled… slop".
More Than Just "Inspired By"
The Roblox game in question is called Cliff, and while its creator, PewStudio, credits Peak as an inspiration, the similarities go far beyond a simple homage. This is a level of imitation that borders on pure plagiarism.
A Carbon Copy
According to a report from Eurogamer, the similarities are staggering. The premise is virtually identical: a challenging climbing game on a mysterious island where one mistake means you’re starting over. The promotional artwork for Cliff is described as a "copy and paste effort" of Peak's own art. The blatant copying extends to the gameplay itself. Both games use an airport as a pre-game lobby, both feature first-person climbing, and both use a stamina bar that functions in the exact same way. The resemblance is so uncanny that one person quoted in the story noted, "If you showed someone this [Cliff] and Peak, they would think they are the same game".
A Declaration of War
Unsurprisingly, the team behind Peak is not flattered by this shameless imitation. Their public statement is a rare and fascinating middle finger to the world of low-effort clones that populate platforms like Roblox. By encouraging players to pirate their own game, they’re making a powerful statement: they believe their creative work, even when stolen, provides a more valuable experience than a soulless copy designed to nickel-and-dime players with microtransactions. It’s a bold, aggressive, and honestly, respectable stance in an industry that often feels overrun with uninspired cash grabs.
While Roblox has a long history of hosting games that are heavily inspired by popular titles, this case seems to have crossed a line from inspiration into outright theft. The developers of Peak have clearly had enough and are drawing a line in the sand. On a completely unrelated but equally metal note, the team also recently added cannibalism to their game, so you can now eat your friends to survive. Clearly, this is not a studio that messes around.