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GAMERS UNITE: EU PETITION TO STOP PUBLISHERS FROM NUKING YOUR DIGITAL LIBRARY GAINS STEAM

In a world where digital games are becoming as disposable as yesterday's leftovers, gamers across Europe are saying "Fuck this shit" and fighting back. The "Stop Destroying Videogames" petition, launched as a European Citizens' Initiative, is gathering signatures faster than a speedrunner collects coins. With over 327,000 signatures in just a month, it's on track to hit the magic million needed to make the suits in Brussels sit up and take notice.

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GAMESCOM: THE COCKROACH OF GAMING CONVENTIONS - HOW IT SURVIVED THE APOCALYPSE AND THRIVED

Remember when COVID hit and we all thought the world was ending? Well, for a hot minute there, it seemed like gaming conventions were about to go the way of the dodo. E3? Dead as disco. PAX? On life support. But Gamescom? This crafty bastard pulled a miracle out of its ass and not only survived but came out swinging. Let's break down how this German gaming extravaganza became the cockroach of the convention world – and I mean that in the best possible way.

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Stellar Blade director Hyung-Tae Kim his Crusade for Game Diversity

In a realm dominated by the never-ending quest for profit, one visionary dares to dream differently. Hyung-Tae Kim, the mastermind behind Stellar Blade and the CEO of Shift Up Studio, is casting aside industry norms to champion the cause of diversity in the gaming world. In an illuminating conversation with Ruliweb (Translation by GameRadar), Kim unveils his bold stance against the grain, advocating for the richness of variety over the bland pursuit of profitability.

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Silknight's Meltdown: A Drama Worth Popping Corn For

In the left corner, wearing the belt of Truth and Integrity, we have Jason Schreier, a heavyweight in the gaming journalism world. And in the right, donning the cloak of Mystery and Rumors, is the newcomer on the block, Silknight, whose grip on verified information seems as slippery as a wet fish.

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Sony Hits the Brakes on PSVR2: A Virtual Reality Check

Buckle up, folks, because Sony's virtual reality journey just hit some turbulence. The tech giant has put the brakes on cranking out more units of its PSVR2 headset, all thanks to a growing pile of these fancy face gadgets gathering dust on shelves. Despite launching with a bang last February, it seems the $550 ticket to virtual wonderlands hasn't been flying off the counters as expected.

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Spotting the Weird Shit: The Unholy Rise of Walking Simulators

Alright, kids, gather 'round the campfire of gaming's latest craze: anomaly-spotting games and those walk-til-you-drop simulators. Thanks to The Exit 8 kickin' open the doors to the bizarre and the "WTF is that?" moments, we've got ourselves a whole new playground. And damn, isn't it a breath of fresh, albeit creepy, air?

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Battlefield 1: a prime example of Aging Like Fine Wine

In the vast universe of video games, where the new often overshadows the old, Battlefield 1 emerges as a glorious exception, nearly eight years post-launch. A recent Reddit thread has sparked an enthusiastic discussion that underscores how this game continues to dazzle, outshining many of its younger competitors in terms of graphics and atmosphere. Here's a little window into what the community is saying about this enduring classic.

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Age of Mythology: The Xbox Spin-Off That Never Was

Gather 'round, strategy game aficionados and console warriors, for a tale of mythic proportions that never quite made it out of the Halls of Valhalla. Picture this: an Age of Mythology spin-off, tailor-made for the Xbox, with visions of becoming the "Forza Horizon" of the Age of Empires franchise. Yes, you heard that right. Jez, from the Xbox Two podcast, recently dropped some tantalizing tidbits about a project that was brewing in the secret forges of Blackbird Interactive. But before you start sharpening your spears and praying to Zeus for a release date, it seems this mythical beast might have been consigned to the depths of Tartarus.

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Anthem: The Game That Crashed, Burned, and Still Sold Like Freakin' Hotcakes

Alright, strap in, folks, 'cause we're about to take a rollercoaster ride through the bizarre world of Anthem. Remember that game? The one that came crashing down like a drunk bird out of the sky? Yeah, that one. Now, get this: despite being labeled a bigger flop than a fish out of water, this bad boy somehow, someway, found its way into the hands of a whopping 5 million gamers. Mind = blown.

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The Velvet Glove of Game Development: Bethesda's Latest 'Miracle' Defense

Alright, fellow digital denizens, it's time to roll up our sleeves and dive into the latest from the pixelated trenches of game development, where Bethesda's very own Emil Pagliarulo has donned the velvet glove to give us a gentle slap of reality. In a Twitter thread that's longer than a Skyrim load time, Emil waxes philosophical about how us gamers are so "disconnected from the realities of game development," yet we hold our megaphones to the heavens with gusto.

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