Editor's Picks
SMALL SPACES REVIEW: A BEAUTIFUL BLUEPRINT FOR YOUR NEW HAPPY PLACE
Ever wondered what would happen if the best part of The Sims (the building) had a baby with a minimalist art gallery, and you got to watch that brilliant baby take its first, slightly wobbly steps? Say hello to Small Spaces, an Early Access game that swaps high-stakes pressure for pure, zen-like creativity.
ZOMBIE GRAVEYARD SIMULATOR REVIEW: WHERE THE CUSTOMERS ARE ALSO THE ENEMY
Ever wondered what would happen if you combined the serene, profit-driven management of a business sim with the frantic, nail-biting terror of a midnight zombie siege? Well, wonder no more, because Zombie Graveyard Simulator is here to prove that the only thing more profitable than death is defending your recently-deceased customers from becoming the undead competition.
WRAP HOUSE SIMULATOR REVIEW: MY DESCENT FROM WRAP MOGUL TO DEGENERATE GAMBLER
Ever wondered what would happen if you poured your heart and soul into opening your dream restaurant, only to discover you have a crippling gambling addiction and your freeloading uncle, who has taken up permanent residence in the bathroom, keeps "borrowing" money for the bus? Well, Wrap House Simulator is here to serve you that exact, soul-crushing experience on a sizzling hot platter.
NICE DAY FOR FISHING: WHEN THE NPC BECOMES THE HERO
Ever wondered what would happen if an NPC, doomed to repeat the same line for eternity, finally broke free from his programming, only to discover his grand new 'adventure' was just a series of slightly more complex fetch quests? Well, the folks at Viva La Dirt League have answered that question with Nice Day for Fishing, a game that is both a hilarious love letter to their fans and a perfect simulation of MMO busywork.
NO REST FOR THE WICKED REVIEW: A GORGEOUS PAINTING THAT’S STILL WET
Ever wondered what would happen if Dark Souls and Diablo had a baby, but that baby was raised by a brilliant artist who was also a cruel, unforgiving Dungeon Master? Well, congratulations, you've just envisioned No Rest for the Wicked, an Early Access title that is simultaneously one of the most beautiful and most infuriating games I've played in years.
LIQUOR STORE SIMULATOR REVIEW - WHERE YOUR GREATEST ACHIEVEMENT IS ALSO YOUR CURSE
Ever wondered what it would be like to run your own business, only to discover that your single greatest accomplishment was also the key to your eternal damnation? Well, Liquor Store Simulator is here to pour you a tall glass of that exact existential dread, and trust me, it has a bitter aftertaste.
COMMANDOS: ORIGINS REVIEW - WHEN YOUR WAR HEROES RETURN WITH PERFORMANCE ANXIETY
Ever wondered what would happen if your fondest childhood memories stormed back into your life, only to immediately trip over the rug, spill beer on your console, and then have the audacity to charge you 50 bucks for the privilege? Well, Commandos: Origins is here to answer that question with a resounding, glitch-fueled "Ja, mein Kommandant!"
FOOD TRUCK SIMULATOR REVIEW - SERVING UP BUGS WITH A SIDE OF POTENTIAL
Ever since video games discovered cooking, we've virtually flipped enough burgers to feed a small continent. Now Food Truck Simulator rolls onto Steam with a promise to spice up the formula by adding actual driving between cooking sessions. But like most food truck first days, this one's got some serious teething problems.
NINJA GAIDEN 2 BLACK REVIEW: NOSTALGIA GETS AN UNREAL FACELIFT AND IDENTITY CRISIS
Ever wondered what would happen if someone tried to remake one of gaming's most legendarily brutal action titles but couldn't decide which version to actually remake? Ninja Gaiden 2 Black answers that question with a remaster that's caught between three different games, powered by an engine that sometimes feels like it's actively trying to kill you - and not in the fun way the original did.
NONE SHALL INTRUDE REVIEW: WHEN RAID BOSS DREAMS MEET UNFINISHED SCHEMES
Ever wondered what it would be like to be the raid boss instead of the hero? None Shall Intrude answers that question with a deck-building roguelite that has more potential than a dragon's hoard and more rough edges than its scales.
SLENDER REBORN REVIEW: WHEN NOSTALGIA MEETS MEDIOCRITY
Ever wondered what would happen if someone remade Slender: The Eight Pages with all the ambition of a sleepwalking sloth? Slender Reborn answers that question with a remake that's about as exciting as watching paint dry in a haunted house.
KILL A MILLION RATS REVIEW: WHEN TOWER DEFENSE MEETS RODENT GENOCIDE
Ever wondered what would happen if someone threw Vampire Survivors, They Are Billions, and Disney's Ratatouille into a blender? Kill A Million Rats answers that question with an oddly adorable yet chaotic mix of base building and mass extermination.
UNCLE CHOP'S ROCKET SHOP REVIEW - WHEN IKEA MANUALS MEET SPACE CAPITALISM
Ever wondered what would happen if someone turned Keep Talking and Nobody Explodes into a single-player game and added a healthy dose of crushing space capitalism? Well, Uncle Chop's Rocket Shop answers that question with a uniquely addictive blend of manual reading, frantic repairs, and just enough existential dread to keep you coming back for more.
CLICK MAGE REVIEW - WHERE MANUAL LABOR MEETS MAGICAL CHARM (AND CARPAL TUNNEL SYNDROME)
Ever wondered what would happen if someone took the essence of idle games, removed the idle part, but somehow still made it addictively fun? Click Mage answers that question with its charming pixel art world and a gameplay loop that will have you saying "just one more upgrade" until 3 AM (MY SLEEP SCHEDULE DIDN'T STAND A CHANCE).
HEROES OF HAMMERWATCH II REVIEW: WHEN PIXEL ART MEETS PAIN (IN A GOOD WAY)
Ever wondered what would happen if Diablo and Rogue Legacy had a baby, then raised it on a strict diet of pixel art and masochism? Well, Heroes of Hammerwatch II is here to answer that question with a resounding "Get ready to die... a lot."
MY SUMMER CAR REVIEW: FINLAND'S DEADLIEST HOME VIDEOS
Ever wondered what would happen if IKEA made a car and gave you the instructions in Finnish? My Summer Car answers that question with a resounding "Perkele!" while throwing a wrench at your head and then making you walk 10 kilometers to retrieve it.
THE RANGERS IN THE SOUTH REVIEW - YOUR SANITY GOES TO DIE
Ever wondered what would happen if Diablo and Vampire Survivors had a pixel art baby that was raised by a solo developer with an unhealthy obsession with permadeath, then sent that baby to the School of Roguelike Hard Knocks? Well, The Rangers in the South answers that question, and the result is a beautiful mess of ambition, charm, and just enough jank to keep you on your toes.
UNRAILED 2: WHEN TRAIN SIMULATOR MEETS CHAOTIC FRIENDSHIP DESTROYER
Ever wondered what would happen if someone took the first Unrailed game, injected it with steroids, and gave it a degree in civil engineering? Well, grab your pickaxe and kiss your friendships goodbye, because Unrailed 2 is here to make you question every life choice that led you to becoming an amateur railroad constructor.
BALLIONAIRE REVIEW: THE PACHINKO GAME THAT MADE ME QUESTION MY LIFE CHOICES
Ever since I first laid eyes on those Price is Right Plinko episodes, I've dreamed of mastering the art of watching things fall down a board covered in pegs. Now, after spending way too many hours with Ballionaire, I can confidently say that dream was a mistake - because I can't stop playing this damn game.
GOBLIN SLAYER -ANOTHER ADVENTURER- NIGHTMARE FEAST REVIEW - WHEN BUDGET CUTS MEET WASTED POTENTIAL
Ever wondered what would happen if someone took Goblin Slayer, mixed it with a budget SRPG from 1995, and then forgot to add half the basic features we've come to expect from modern games? Well, grab your dice and lower your expectations, because GOBLIN SLAYER -ANOTHER ADVENTURER- NIGHTMARE FEAST (CHRIST THAT’S A LONG NAME, from now on we will just call it ehm… GSAANF) is here to show us exactly that.