Editor's Picks
Candy Shop Simulator Review - A pretty but Bare-Bones and Unfinished Management Sim
I wanted to love Candy Shop Simulator. It's cute. It's relaxing. It's also a hollow, unfinished shell of a game that was somehow released as a full product.
Hollow Knight: Silksong Review: Yes, It Will Hurt You. Yes, You Will Love It.
Seven years. That's how long we waited. Was it worth it? Short answer: yes. Long answer: my thumbs are still bleeding.
Supercar Collection Simulator Review: A Decent Game in a Genre I'm Sick Of
I am so tired of shop simulator games. So, so tired. But I have to admit, the one where you can race customers for their toy cars is actually pretty damn fun.
Vlad Circus Is A Pixelated Nightmare I Couldn't Wake Up From
Vlad Circus is a pixelated nightmare that starts with your own execution. It's a grim, atmospheric adventure that's more about unsettling dread than cheap jump scares.
Hotel Architect Review: My New Addiction Is Building Hotels for Ungrateful Blobs
I’ve been searching for a good hotel sim for years. Hotel Architect is the closest I’ve come to finding it, and it has completely consumed my life with its charming, chaotic, and dangerously addictive gameplay.
Fruitbus is the Adorable Food Truck Simulator My Blackened, Cynical Heart Desperately Needed
I came to Fruitbus expecting a simple, cute cooking game. I did not expect to get emotionally invested in my dead grandmother's messy social life and cry over a fruit salad.
Whisper of the House Review: When Unpacking Meets a weird Paranormal Nightmare
For years, every cozy game has been trying to be the next Unpacking. Whisper of the House might be the first to actually pull it off, and it does so by adding a healthy dose of creepy mystery.
Death Relives Review: An Ambitious Indie Nightmare Forged in an Aztec Hell
Ever played hide-and-seek with a deity whose whole deal is wearing the flayed skin of his victims? I have, and let me tell you, it's a hell of a time. Death Relives offers a fresh, terrifying take on horror that's worth the panic sweats.
Warhammer 40,000: Dawn of War - Definitive Edition review: For The Emperor! (And a Fresh Coat of Paint)
After 20 years, one of the greatest RTS games ever made is back. I dove into the Definitive Edition of Dawn of War to see if the Emperor's finest still have what it takes, or if this is just old code in a shiny new box.
Discounty Review: RETAIL HELL NEVER FELT SO COZY
You'd think running a discount supermarket would be boring, but Discounty proves that behind every bag of frozen fries lies a dark secret, a whole lot of charm, and a surprisingly addictive gameplay loop.
Bendy: Lone Wolf Review - A great Remake in a Puzzling Package
Lone Wolf is what Boris and the Dark Survival should have been from the start. It’s a better, meaner, more complete game. So why is its release so damn confusing? Let's get into it.
Static Dread: The Lighthouse Review - Finally, Some Good Fucking Cosmic Horror
In a world drowning in cheap jump scares, Static Dread: The Lighthouse is the shot of intelligent, atmospheric horror I've been craving. It's a game about the terror of paperwork and the whispers from the deep. Let's talk about why it's so damn good.
Abyssus Review: DOOM Had a Baby With BioShock, and It's Gloriously Messy
Abyssus launched like a submarine hitting an iceberg, but its core gameplay is pure FPS gold. With developers patching the holes at record speed, is this the next great co-op roguelite? Here's our full breakdown.
Mafia: The Old Country Review: An Offer You Can't Quite Refuse
We were all geared up for the next chapter of Mafia to land us in the era of bell-bottoms and disco. Instead, Hangar 13 ripped up the timeline and threw us back to the very beginning: 1900s Sicily, where the mob was still just a handful of tough bastards with knives and a code.
SWAT Commander Review: A Rough but Promising Challenger to Ready or Not's Throne
For years, the tactical shooter genre has been a one-horse town dominated by Ready or Not. Now, a new challenger, SWAT Commander, has kicked down the door with a refreshingly back-to-basics approach that promises pure, smart, tactical gameplay. It has the foundation to be a true contender for the throne, but let's be clear: this thing is still janky as hell, a rough-around-the-edges Early Access title with all the beautiful potential and frustrating flaws that implies.
Killing Floor 3 Review: A Soulless Husk Wearing a Beloved Franchise's Skin
I’ve spent over a thousand hours of my life in the gory, chaotic, and charmingly British world of Killing Floor. I’ve held the line in West London and blasted zeds across Parisian streets. I came into Killing Floor 3 wanting, almost desperately, to love it. But after dozens of hours with this new installment, I can only come to one heartbreaking conclusion: this isn't Killing Floor. It’s a soulless, trend-chasing husk wearing the skin of a beloved franchise, a perfect example of what happens when corporate priorities poison a series' identity from the inside out.
MAVRIX Review: A Promising MTB Sim That Crashed Straight Out of the Gate
MAVRIX by Matt Jones arrives with a hell of a promise: a massive, 100-square-kilometre open world dedicated to authentic mountain biking, blending arcade fun with sim-like controls. It’s supposed to be the game that hardcore MTB fans have been waiting for, a true successor to the likes of Descenders. And in fleeting, beautiful moments, you can absolutely see that game shining through. The problem is that this is an Early Access title in the truest sense of the word; it feels like it's straddling the line between a promising concept and a very, very early beta that we're being asked to pay a premium for.
Hell Clock Review: The Highest High, The Longest Hangover
Whoever had the idea to slam the DNA of Hades and Path of Exile together in a particle accelerator is an evil, beautiful genius. The resulting explosion, Hell Clock, is one of the most potent forms of digital heroin I’ve encountered in years. The combat is fluid, the buildcrafting is sublime, and the power curve can rocket you to godhood in a storm of screen-clearing glory.
Animal Shelter 2 Review: A Beautiful, Bug-Infested, Heartwarming Mess
I desperately want to tell you to buy Animal Shelter 2. Its core concept is heartwarming, and the gameplay loop is fantastic. But the entire experience is a beautiful disaster, so riddled with game-breaking bugs that I can't, in good conscience, tell you to spend your money on what feels like an unfinished beta. Not yet, anyway.
Eriksholm: The Stolen Dream Review: A Shockingly Beautiful Stealth Masterpiece
I’m so tired. Tired of broken launches, half-finished battle passes, and hundred-hour open worlds with the creative soul of a spreadsheet. So when a game from a brand-new studio slides across my desk, my expectations are usually somewhere below the floorboards. But every once in a while, a game comes along that doesn’t just raise the bar; it reminds you why you fell in love with this medium in the first place. Eriksholm: The Stolen Dream is that game. It’s a stunning, polished, and fiercely intelligent work of art that has absolutely no business being this good.