Editor's Picks

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SWAT Commander Review: A Rough but Promising Challenger to Ready or Not's Throne

For years, the tactical shooter genre has been a one-horse town dominated by Ready or Not. Now, a new challenger, SWAT Commander, has kicked down the door with a refreshingly back-to-basics approach that promises pure, smart, tactical gameplay. It has the foundation to be a true contender for the throne, but let's be clear: this thing is still janky as hell, a rough-around-the-edges Early Access title with all the beautiful potential and frustrating flaws that implies.

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Killing Floor 3 Review: A Soulless Husk Wearing a Beloved Franchise's Skin

I’ve spent over a thousand hours of my life in the gory, chaotic, and charmingly British world of Killing Floor. I’ve held the line in West London and blasted zeds across Parisian streets. I came into Killing Floor 3 wanting, almost desperately, to love it. But after dozens of hours with this new installment, I can only come to one heartbreaking conclusion: this isn't Killing Floor. It’s a soulless, trend-chasing husk wearing the skin of a beloved franchise, a perfect example of what happens when corporate priorities poison a series' identity from the inside out.

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MAVRIX Review: A Promising MTB Sim That Crashed Straight Out of the Gate

MAVRIX by Matt Jones arrives with a hell of a promise: a massive, 100-square-kilometre open world dedicated to authentic mountain biking, blending arcade fun with sim-like controls. It’s supposed to be the game that hardcore MTB fans have been waiting for, a true successor to the likes of Descenders. And in fleeting, beautiful moments, you can absolutely see that game shining through. The problem is that this is an Early Access title in the truest sense of the word; it feels like it's straddling the line between a promising concept and a very, very early beta that we're being asked to pay a premium for.

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Hell Clock Review: The Highest High, The Longest Hangover

Whoever had the idea to slam the DNA of Hades and Path of Exile together in a particle accelerator is an evil, beautiful genius. The resulting explosion, Hell Clock, is one of the most potent forms of digital heroin I’ve encountered in years. The combat is fluid, the buildcrafting is sublime, and the power curve can rocket you to godhood in a storm of screen-clearing glory.

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Animal Shelter 2 Review: A Beautiful, Bug-Infested, Heartwarming Mess

I desperately want to tell you to buy Animal Shelter 2. Its core concept is heartwarming, and the gameplay loop is fantastic. But the entire experience is a beautiful disaster, so riddled with game-breaking bugs that I can't, in good conscience, tell you to spend your money on what feels like an unfinished beta. Not yet, anyway.

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Eriksholm: The Stolen Dream Review: A Shockingly Beautiful Stealth Masterpiece

I’m so tired. Tired of broken launches, half-finished battle passes, and hundred-hour open worlds with the creative soul of a spreadsheet. So when a game from a brand-new studio slides across my desk, my expectations are usually somewhere below the floorboards. But every once in a while, a game comes along that doesn’t just raise the bar; it reminds you why you fell in love with this medium in the first place. Eriksholm: The Stolen Dream is that game. It’s a stunning, polished, and fiercely intelligent work of art that has absolutely no business being this good.

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