Rockstar Isn't Ready to Talk About GTA Online Yet, and It Shows
Jason Schreier says Rockstar and Take-Two aren't planning to talk about GTA Online anytime soon, and he's careful to say that's not a leak, just an observation anyone paying attention to the marketing could make.
On a recent video appearance, Bloomberg's Jason Schreier said Take-Two is "only talking about GTA 6 in terms of the single player portion" and hasn't discussed GTA Online at all, with nothing planned soon. To his credit, he was upfront about where that's coming from, not inside information, just him noticing that Rockstar and Take-Two have only ever described GTA VI as a single-player experience. I think it's worth taking him at his word on that instead of reading extra mystery into it, even if a Bloomberg byline on an observation tends to travel further than the same observation from anyone else.
It Lines Up With the Actual Earnings Call
Schreier's comments trace back to Take-Two's Q1 2027 earnings call, the same one where Zelnick called GTA VI's preorder numbers unprecedented. Asked directly about a timeline for the next GTA Online, Zelnick didn't give one, which isn't confirmation of a long wait so much as it's one more data point pointing the same direction as everything else. This entire marketing cycle has been Jason, Lucia, and Vice City, and not once has it touched what multiplayer looks like this time.
Why the Silence Makes Sense
Rockstar bought Cfx.re, the studio behind FiveM and RedM, back in 2023, and I don't think a studio spends money like that unless it's planning to absorb a good chunk of what the roleplay scene has been doing unofficially for years. Getting that right on day one is a much bigger ask than shipping a new heist map. Red Dead Online is the reason I'd be nervous too if I were Rockstar, a multiplayer mode that launched thin, took years to find its footing, and eventually just got left to fade out once the studio moved on. I don't think anyone at Take-Two wants to explain that timeline twice.
And then there's PC, which nobody's actually confirmed a date for yet. Zelnick told investors on that same call that PC now accounts for 40 to 50 percent of sales for AAA console games that also launch on PC, up from roughly 1 to 2 percent two decades ago. If Rockstar wants GTA Online launching alongside PC instead of console alone, staying quiet now just buys time without having to explain why.
What Waiting Actually Costs Them
Every month without a GTA Online reveal is also a month the current game keeps soaking up whatever crowd might otherwise be asking questions about the sequel, which is good for Take-Two's numbers right up until the silence stops looking deliberate and starts looking like there's nothing ready to show.