Meccha Chameleon Guide: Forcing Inverted Mouse Controls
If your brain is permanently hardwired for flight controls, playing a hide and seek game with standard mouse aiming feels like a form of psychological torture.
You load into a fresh lobby, hear a noise above you, pull back on your mouse, and immediately stare directly at the floor while the hunter tags you. It is infuriating. Right now, as of version 2.5.0, the developer still hasn't added a native toggle for inverting the Y-axis in the settings menu. While you could try to rely entirely on the visual tricks I cover in my guide to advanced hiding, surviving a round is basically impossible if you cannot physically point your camera in the right direction under pressure. Thankfully, you don't need to wait for a patch. You can force the game to invert your mouse by making a tiny edit to a configuration file.
Locating the Config Folder
Before you start messing with code, you need to find where the game hides its save data. You don't need any sketchy third-party modding tools to do this.
Open File Explorer on your PC. Click the address bar at the top, paste in %LOCALAPPDATA%\Chameleon\Saved\Config\Windows, and hit Enter. If you get an error saying the folder doesn't exist, it just means you haven't played the game yet. Launch the game once, close it completely, and the required folders will generate automatically.
Creating the Game.ini File
Once you are inside that Windows folder, you need to create the specific file that tells the engine how to handle your mouse inputs.
Right-click anywhere in the empty space of the folder and select New, then Text Document. You need to name this file exactly Game.ini.
The File Extension Trap
Windows loves to hide file extensions by default. If your settings are hiding them, you will accidentally name the file Game.ini.txt and the game will completely ignore it. To fix this, go to the View tab at the top of File Explorer, select Show, and make sure "File name extensions" is checked.
If you want to bypass the extension headache entirely, just copy one of the other .ini files already sitting in that directory. Paste it, rename it to simply Game, open it up, and delete all the existing text inside.
The Invert Code
Now that you have a blank configuration file ready to go, you just need to drop in the raw input commands.
Open your Game.ini file using Notepad. To invert your vertical look, paste these exact two lines into the document:
[/script/engine.playercontroller] InputPitchScale=2.5
If you are an absolute madman and also want to invert your horizontal look (the X-axis), you can paste a third line right underneath the pitch scale:
InputYawScale=-2.5.
Save the file and close Notepad.
Locking the File
If you launch the game right now, there is a very high chance the engine will overwrite your new file and delete your changes. You have to lock it down.
Right-click your Game.ini file and select Properties. Look for the Attributes section at the bottom, check the box labeled Read-only, and click OK. This explicitly blocks the game from touching or removing your custom inputs.
Now you can finally boot up, jump into a match as a seeker, and actually look at the ceiling without having a mental breakdown. Keep in mind this is just a temporary workaround that only affects your camera controls. When the developer inevitably patches an official toggle into the user interface, all you have to do is uncheck Read-only, delete the Game.ini file, and set up your preferences normally.