Every Way to Get Implants in Palworld (And Which Ones Are Worth Grinding For)

Passive skills used to be a coin flip in Palworld. Implants let you install the one you actually want.

A Circuit Board crafting ingredient icon from Palworld, featuring a purple microchip over a blurred background of a Shadowbeak silhouette and a large moon.

Once you've built a Pal Surgery Table, you get access to a handful of basic passives right out of the gate. That's fine for early game, but the real value sits behind two vendors and one recycling system, and knowing which route to prioritize saves a lot of wasted grinding.

Start With the Surgery Table Itself

Building the table unlocks a starter set of simple passives, no currency or grinding required. It's worth doing early just to get a feel for how implants slot onto your Pals, but the good stuff is locked behind the vendors below.

The Bounty Officer Route

Head to the Small Settlement west of the Hill of Beginnings and you'll find the Bounty Officer, who trades Implants for Bounty Tokens. You earn those tokens by hunting down human bounty targets scattered across the map, marked with a hooded figure icon so they're not hard to spot. Most of these fights are manageable on their own, but a few targets summon strong Pals mid-fight, so don't walk in assuming it's a free win just because the target itself looks weak.

The Bounty Officer's stock includes Musclehead, Burly Body, Artisan, Vanguard, Stronghold Strategist, Motivational Leader, and Wellness Watcher. Musclehead is the standout here: +30% Attack in exchange for -50% Work Speed. That trade is a non-issue on a Pal you've dedicated purely to combat, since you weren't putting it on base duty anyway.

The Arena Merchant Route

Over on Arena Island, the merchant stationed in front of the Arena sells a separate lineup for Battle Tickets, which you get by winning Arena matches. The catch is the payout rate. Tickets trickle in slowly per win, so this vendor takes a longer grind than the Bounty Officer if you're trying to unlock their whole catalog.

What you get for the patience: Serenity, Infinite Stamina, Runner, Ace Swimmer, Noble, Healing Coach, and Reload Master. Serenity is the one to chase first. A 30% cooldown reduction on Pal attacks means your combat Pal is spending more time actually attacking and less time waiting, which compounds over a long fight in a way that's easy to underestimate until you've got it equipped.

If you're building your first real combat Pal, Serenity and Musclehead together cover both ends of the equation, faster skill uptime and harder hits, and neither requires touching the more time-consuming implants further down either vendor's list.

Installing Costs Gold, But Reuse Is Free

Once you own an Implant, it's not a one-time-use item. You can apply it at the Surgery Table as many times as you want across different Pals. The only recurring cost is Gold, and the price scales depending on which implant you're installing, so budget accordingly if you're planning to kit out multiple Pals with the same passive rather than assuming one purchase covers your whole roster.

Disposable Implants: The Free Alternative

There's a separate track entirely that doesn't touch either vendor. Recycling World Tree Relics at an Ancient Relic Recycler produces Disposable Implants, and you'll want a Handiwork Pal assigned to actually run the recycling. Higher-rarity Relics seem to skew toward better results, a Legendary Relic is a reasonable bet if you're after something strong.

These implants get consumed the moment you use them, so there's no reusing one across your whole team like you can with the vendor-bought versions. The upside is they don't cost Gold to install, and as of right now they also don't seem to require World Tree Holy Water to produce, whether that's intentional or a bug that gets patched out isn't clear, but it works that way currently, so it's worth stockpiling relics while it does.

For a broader look at what else Palworld's 1.0 update is hiding, we've got a full rundown of the game's best hidden features worth checking out alongside this.

Josh

Josh is the founder and Editor-in-Chief of NeonLightsMedia. He covers strategy titles, competitive shooters, and European indie projects. He prefers games that bite back and is always looking for titles that might lack polish but make up for it with real soul.

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