Editor's Picks
Gaming's Next Generation of Customers is Broke, and the Industry Should Be Terrified
he game industry's most reliable cash cow: young adults with disposable income, has gone broke. As Gen Z battles student loans and a garbage job market, their gaming budget is the first casualty.
Take-Two's CEO, Staring at a GTA 6-Sized Financial Nuke, Claims He's 'Running Scared'
You'd think sitting atop a multi-billion-dollar empire with GTA 6 on the horizon would be relaxing. Apparently not. Take-Two's CEO is terrified... of Roblox.
Battlefield 6 Open Beta Surpasses 400,000 Concurrent Players on Steam
I went in with a sliver of hope, and the Battlefield 6 beta delivered a shockwave. Over 400,000 players are in, but now comes the hard part: not screwing it up.
I Played Way Too Much of the Battlefield 6 Beta, Here's How Not to Suck
48 hours ago, I was a rusty Battlefield vet who couldn't tell which end of the rocket launcher to point. Now, after a sick day and a dangerous amount of beta gameplay, I'm here to teach you how to play the objective and stop sucking. Here are my notes from the front lines.
Well, That Didn't Take Long: Cheaters Already Ruining Battlefield 6 Beta Despite New Security Hurdles
In news that will surprise absolutely no one who has ever played a PC shooter, the Battlefield 6 beta is already crawling with cheaters. So much for that new Secure Boot requirement.
Mafia: The Old Country Review: An Offer You Can't Quite Refuse
We were all geared up for the next chapter of Mafia to land us in the era of bell-bottoms and disco. Instead, Hangar 13 ripped up the timeline and threw us back to the very beginning: 1900s Sicily, where the mob was still just a handful of tough bastards with knives and a code.
Sony Signals the End of an Era, Pivoting From a "Hardware Centric" Model to a "Platform Business"
The console wars might be over, not with a bang, but with a corporate earnings call. Sony just admitted they're shifting focus from selling you a box to selling you into an ecosystem.
SWAT Commander Review: A Rough but Promising Challenger to Ready or Not's Throne
For years, the tactical shooter genre has been a one-horse town dominated by Ready or Not. Now, a new challenger, SWAT Commander, has kicked down the door with a refreshingly back-to-basics approach that promises pure, smart, tactical gameplay. It has the foundation to be a true contender for the throne, but let's be clear: this thing is still janky as hell, a rough-around-the-edges Early Access title with all the beautiful potential and frustrating flaws that implies.
Get Ready for More Gourd-Sipping Action: A 'Sekiro' Anime Is Almost Certainly Happening
In the world of leaks, a domain registration is as close to a smoking gun as you can get. It looks like a 'Sekiro' anime is officially on the way, and the speculation about which studio can handle Wolf's swordplay has already begun.
Devcom Survey Reveals Industry Anxiety Over AI and Economy, Adds Mario Kart Showdown to Keynote Stage
With the devcom developer conference now less than two weeks away, the organizers have dropped some fresh program highlights and, more interestingly, the results of this year's speaker survey. The survey, which polled 100 of the event's speakers, serves as a fascinating vibe check for a games industry that is still reeling from years of turmoil, grappling with an uncertain future, and apparently, very divided on the topic of AI.
Devs of Indie Hit 'Peak' Say They'd Rather You Pirate Their Game Than Play This "Microtransaction-Riddled" Roblox Ripoff
It’s not every day that a game developer tells you to go ahead and steal their work, but we live in strange times. The team behind the popular indie climbing game Peak has taken a bold and frankly unprecedented stance against a clone of their game that has appeared on Roblox. In a fiery social media post, the developers stated they would rather people "pirate our game" than play the Roblox version, which they branded as "microtransaction-riddled… slop".
EA Says It's Not Making The Sims 5 to Be "Player-Friendly." Should We Believe Them?
"First they pushed back on $80 games, then they promised grounded skins for Battlefield, and now this. EA claims they aren't making The Sims 5 because it wouldn't be 'player-friendly' to our massive DLC collections. Is EA having a sudden change of heart, or is this just the most sophisticated corporate spin we've seen all year?
Killing Floor 3 Review: A Soulless Husk Wearing a Beloved Franchise's Skin
I’ve spent over a thousand hours of my life in the gory, chaotic, and charmingly British world of Killing Floor. I’ve held the line in West London and blasted zeds across Parisian streets. I came into Killing Floor 3 wanting, almost desperately, to love it. But after dozens of hours with this new installment, I can only come to one heartbreaking conclusion: this isn't Killing Floor. It’s a soulless, trend-chasing husk wearing the skin of a beloved franchise, a perfect example of what happens when corporate priorities poison a series' identity from the inside out.
Battlefield 6 Devs Promise No "Nicki Minaj" Skins, Vow to Keep Cosmetics Grounded
In a modern shooter landscape increasingly populated by bong-smoking wizards, cartoon characters, and whatever the hell is happening in Call of Duty these days, DICE is drawing a clear line in the sand. As part of their ongoing "we're sorry about 2042" tour, the developers of Battlefield 6 have come out swinging, promising that their game will be a refuge for players who want their military shooter to actually look and feel like a military shooter.
Steam is Already Planning Your 2026 Game Purchases
Just as we’re sweating our way through the summer of 2025, Valve has decided to look deep into the future and give us all a crystal-clear vision of our impending financial ruin. In a surprisingly early announcement aimed at helping developers plan ahead, Steam has unveiled its entire official event schedule for the first half of 2026. For us, it’s less about planning and more like a beautifully organized calendar of future temptations for our ever-growing backlogs.
Hideo Kojima Thinks AAA Games Are "Safe and Tremendously Boring"
Hideo Kojima, a man who rarely minces words, just took a shot at the entire AAA industry, and he's not wrong. In a new interview, he called big-budget games "safe and tremendously boring," arguing that all the interesting work is happening in the indie space.
MAVRIX Review: A Promising MTB Sim That Crashed Straight Out of the Gate
MAVRIX by Matt Jones arrives with a hell of a promise: a massive, 100-square-kilometre open world dedicated to authentic mountain biking, blending arcade fun with sim-like controls. It’s supposed to be the game that hardcore MTB fans have been waiting for, a true successor to the likes of Descenders. And in fleeting, beautiful moments, you can absolutely see that game shining through. The problem is that this is an Early Access title in the truest sense of the word; it feels like it's straddling the line between a promising concept and a very, very early beta that we're being asked to pay a premium for.
Good News, Steam Players: You Can Skip the EA App for Battlefield 6
In the ever-annoying landscape of PC gaming, there’s no greater sigh of resignation than buying a game on one digital storefront only to find it forces you to install and run a second, proprietary launcher from the publisher. It’s a tedious, resource-hogging practice we’ve all come to despise. So, in a rare bit of good news, EA has clarified the situation for the upcoming Battlefield 6, and for Steam users at least, the news is surprisingly positive.
Battlefield 6 Feels Like a Glorious Return to Form, and I'm Actually Hopeful
Well, they finally showed it. The Battlefield 6 multiplayer reveal is here, and DICE is saying all the right things, promising a return to the glory days of BF3 and BF4. The new trailer is pure chaos, and the details coming out of the reveal event sound almost too good to be true.
Hell Clock Review: The Highest High, The Longest Hangover
Whoever had the idea to slam the DNA of Hades and Path of Exile together in a particle accelerator is an evil, beautiful genius. The resulting explosion, Hell Clock, is one of the most potent forms of digital heroin I’ve encountered in years. The combat is fluid, the buildcrafting is sublime, and the power curve can rocket you to godhood in a storm of screen-clearing glory.