Eidos-Montréal's "Project 11" Leak Reveals A Massive Graveyard Of Cancelled Games

If you needed visual proof of how chaotic game development is, look no further than Eidos-Montréal's internal filing cabinet.

We already knew the studio was in trouble. Between the layoffs and the cancellation of the Deus Ex sequel, morale is likely subterranean. But a new report from Tom Henderson (via Insider Gaming) has put a specific number on the dysfunction.

The studio is reportedly gearing up to release a game codenamed "Project 11" (or P11) next year. That sounds fine until you learn that the studio is currently prototyping "Project 22."

That means there is a gap of roughly 10 projects between the game they are finishing and the game they are starting. That is a lot of dead ideas.

The Survivor: Project 11

So what is the game that actually survived the purge?

According to Henderson, Project 11 is an ambitious "open-world action-adventure" game played from a third-person perspective. It has been in development since 2019 and is being built by the team responsible for Shadow of the Tomb Raider.

This timeline makes sense. Shadow of the Tomb Raider launched in 2018, so the team likely spun up P11 shortly after. The fact that it has survived through the Square Enix sale, the Embracer acquisition, and the recent layoffs suggests it is either incredible or too expensive to cancel.

It is scheduled for a 2026 release.

The Missing Numbers (P12 to P21)

The real tragedy is what lies in the gap. The jump from P11 to P22 implies a "lost generation" of games that never made it out of the concept phase or were brutally murdered by management.

We actually know the identity of one of these ghosts. As we reported recently, Project 16 (P16) was the cancelled Legacy of Kain soft reboot. That game was in development for about a year before Embracer killed it.

The cancelled Deus Ex game is likely another body in that pile, occupying one of the slots between 12 and 21. It paints a picture of a studio throwing ideas at the wall for five years and having almost nothing stick.

The Support Studio Reality

While P11 crosses the finish line, the rest of the studio seems to be pivoting hard.

The leak reconfirms that Eidos-Montréal is heavily leaning into outsourcing. We know they worked on Fable (until the contract ended) and are currently helping Obsidian with Grounded 2.

This creates a split identity. On one hand, they are trying to ship a massive, legacy open-world game (P11) that started in the "good old days." On the other, they are scraping by as a support house for Xbox to keep the lights on.

Let's hope P11 is a hit. If it flops, P22 might never get a real name.

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