Storage Hunter Simulator 1.0 Review: A Fun, Janky Mess That Forgot It Was Supposed to Be Finished
I wanted to be a storage mogul. Instead, I became a beta tester for a physics engine that hates me.
I love the concept of storage auctions. There is a primal thrill in gambling on a locker full of garbage in the hopes of finding a hidden gem. Storage Hunter Simulator nails that core loop... when it works.
The 1.0 release was supposed to be the big "we are finished" moment. It added multiplayer, new areas, and more vehicles. But honestly? It feels like they just slapped a "1.0" sticker on an Early Access build and called it a day.
The Multiplayer Is Broken (But Hilarious)
The big selling point of 1.0 is the 4-player co-op. And yes, running around with friends, bidding on lockers, and chaotically stacking furniture into a truck is genuinely fun.
But it is also completely broken.
Items disappear into the void. Physics freak out and launch your loot into the stratosphere. If you aren't the host, good luck actually participating in an auction without the UI bugging out. It is a "so bad it's good" kind of experience, but for a full release, it is unacceptable.
The Economy Is a Joke
The balancing in 1.0 feels actively hostile. The NPC bidders have apparently infinite money and zero brain cells. They will bid lockers up to astronomical prices that make zero sense.
You will often spend $500 on a locker only to find $100 worth of trash inside. The "gamble" feels rigged. Progression is a slog because you are constantly fighting against an economy that doesn't want you to succeed.
You have to grind for hours just to afford basic tool upgrades, which turns the fun auction loop into a tedious job.
It's Just... Empty
The new areas and mini-games feel like filler. They exist to pad out the map, but they don't add any depth to the core gameplay.
The world feels lifeless. The characters are copy-pasted assets. The "open world" is just a backdrop for driving your janky truck from point A to point B.
The Verdict
Storage Hunter Simulator has good bones. The core idea is solid, and with the right group of friends, the jank can be funny. But calling this "1.0" is a stretch.
It needs a massive balance patch to fix the economy and a serious polish pass to stop items from noclipping through the floor. It’s a fun distraction for a few hours, but don't expect a polished simulation.
5/10 A buggy, unbalanced mess that is only saved by the fact that screaming at your friends while your truck flips over is still kind of funny.
We at NLM received a key for this game for free, this however didn't impact our review in any way.
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