Editor's Picks
Battlefield 6 Devs Promise No "Nicki Minaj" Skins, Vow to Keep Cosmetics Grounded
In a modern shooter landscape increasingly populated by bong-smoking wizards, cartoon characters, and whatever the hell is happening in Call of Duty these days, DICE is drawing a clear line in the sand. As part of their ongoing "we're sorry about 2042" tour, the developers of Battlefield 6 have come out swinging, promising that their game will be a refuge for players who want their military shooter to actually look and feel like a military shooter.
Steam is Already Planning Your 2026 Game Purchases
Just as we’re sweating our way through the summer of 2025, Valve has decided to look deep into the future and give us all a crystal-clear vision of our impending financial ruin. In a surprisingly early announcement aimed at helping developers plan ahead, Steam has unveiled its entire official event schedule for the first half of 2026. For us, it’s less about planning and more like a beautifully organized calendar of future temptations for our ever-growing backlogs.
Hideo Kojima Thinks AAA Games Are "Safe and Tremendously Boring"
Hideo Kojima, a man who rarely minces words, just took a shot at the entire AAA industry, and he's not wrong. In a new interview, he called big-budget games "safe and tremendously boring," arguing that all the interesting work is happening in the indie space.
MAVRIX Review: A Promising MTB Sim That Crashed Straight Out of the Gate
MAVRIX by Matt Jones arrives with a hell of a promise: a massive, 100-square-kilometre open world dedicated to authentic mountain biking, blending arcade fun with sim-like controls. It’s supposed to be the game that hardcore MTB fans have been waiting for, a true successor to the likes of Descenders. And in fleeting, beautiful moments, you can absolutely see that game shining through. The problem is that this is an Early Access title in the truest sense of the word; it feels like it's straddling the line between a promising concept and a very, very early beta that we're being asked to pay a premium for.
Good News, Steam Players: You Can Skip the EA App for Battlefield 6
In the ever-annoying landscape of PC gaming, there’s no greater sigh of resignation than buying a game on one digital storefront only to find it forces you to install and run a second, proprietary launcher from the publisher. It’s a tedious, resource-hogging practice we’ve all come to despise. So, in a rare bit of good news, EA has clarified the situation for the upcoming Battlefield 6, and for Steam users at least, the news is surprisingly positive.
Battlefield 6 Feels Like a Glorious Return to Form, and I'm Actually Hopeful
Well, they finally showed it. The Battlefield 6 multiplayer reveal is here, and DICE is saying all the right things, promising a return to the glory days of BF3 and BF4. The new trailer is pure chaos, and the details coming out of the reveal event sound almost too good to be true.
Hell Clock Review: The Highest High, The Longest Hangover
Whoever had the idea to slam the DNA of Hades and Path of Exile together in a particle accelerator is an evil, beautiful genius. The resulting explosion, Hell Clock, is one of the most potent forms of digital heroin I’ve encountered in years. The combat is fluid, the buildcrafting is sublime, and the power curve can rocket you to godhood in a storm of screen-clearing glory.
Steam Users Take the Fight to Visa After Adult Game Purge
In the wake of Steam and itch.io being forced to delist a slew of adult-only video games, users are now taking the fight directly to the source of the problem: the payment processors themselves. Instead of just yelling into the void on forums, a contingent of gamers is organizing to directly contact financial giant Visa, calling out what they describe as a massive and dangerous overreach into online commerce.
Battlefield 6 Beta Dates Leak, Get Ready for Two Weekends of Mayhem in August
It looks like the wait to get our hands on Battlefield 6 might be shorter than anticipated. A new exclusive report from Insider Gaming has revealed potential plans for two separate beta periods in August, giving players a couple of chances to dive into the action before the game's official launch this fall.
GTA 6 Has Been in the Oven for Eight Years, Former Dev Confirms
We all knew Grand Theft Auto 6 was taking a goddamn eternity, but the speculation is finally over. A former Rockstar dev just casually confirmed the timeline, and it's as insane as we all thought. The behemoth has been in full development since 2018, putting it on track for a massive eight-year cycle before it finally lands.
Animal Shelter 2 Review: A Beautiful, Bug-Infested, Heartwarming Mess
I desperately want to tell you to buy Animal Shelter 2. Its core concept is heartwarming, and the gameplay loop is fantastic. But the entire experience is a beautiful disaster, so riddled with game-breaking bugs that I can't, in good conscience, tell you to spend your money on what feels like an unfinished beta. Not yet, anyway.
Eriksholm: The Stolen Dream Review: A Shockingly Beautiful Stealth Masterpiece
I’m so tired. Tired of broken launches, half-finished battle passes, and hundred-hour open worlds with the creative soul of a spreadsheet. So when a game from a brand-new studio slides across my desk, my expectations are usually somewhere below the floorboards. But every once in a while, a game comes along that doesn’t just raise the bar; it reminds you why you fell in love with this medium in the first place. Eriksholm: The Stolen Dream is that game. It’s a stunning, polished, and fiercely intelligent work of art that has absolutely no business being this good.
Amazon Is Officially Making a 'Wolfenstein' TV Show, Because Killing Nazis Never Goes Out of Style
Just when you thought Amazon's quest to adapt every video game under the sun couldn't get more ambitious, they've gone and aimed their sights on the granddaddy of Nazi-slaying simulators. According to an exclusive report from Variety, a live-action TV series based on the ‘Wolfenstein’ franchise is in development at Amazon MGM Studios. And to make things interesting, they’re bringing in the same crew that just made radiation poisoning a hit with the ‘Fallout’ series.
s.p.l.i.t. Review: A Visceral, Brain-Melting Dose of Horror That Ends Too Soon
Some games give you a gun and tell you to shoot the monster. s.p.l.i.t. gives you a command line, a blinking cursor, and a palpable sense of impending doom that’s more terrifying than any creature. This is a game that gets its hooks in you deep and fast, a retrofuturist nightmare that perfectly captures the paranoid fantasy of being a hacker in some grimy, rain-slicked dystopia. It’s a potent, brain-melting experience that hurts in the best possible way. And then, just as you’re fully mainlining its particular brand of dread, it ends.
Wildgate Review: A Fun Team-Based Space Shooter with Troubling Monetization
Is Wildgate worth it? Our review covers the chaotic fun of its ship combat and team-based piracy, but also the glaring issues with its microtransactions and solo queue experience.
Digital Overtime: Why Are We Paying to Work a Second Job?
We finish our real jobs and immediately clock in for our virtual ones, stocking shelves in Supermarket Simulator or power washing filth for hours. We're paying for the privilege of digital drudgery. But what are we actually buying with our time and money? Is it a sense of control our real lives lack? A meditative escape from a chaotic world? Let's dig into the weird psychology of why we've all become so obsessed with working when we're off the clock.
"HEY, LISTEN!": A TRAUMA-FUELED LOOK BACK AT ESCORT MISSIONS AND THE AI WE WERE FORCED TO PROTECT
Say the words "escort mission" to any gamer over the age of 20 and watch their eyes glaze over. You'll see a flicker of a long-suppressed trauma, a flashback to a time of rage-quits and shattered controllers. For a solid decade, it felt like every other game was determined to saddle you with the world's most incompetent, suicidal AI companion and call it "gameplay." it was a babysitting job from hell, and the pay was shit.
Back to the Dawn Review: A Deep, Punishing, and Brilliant Prison RPG
Once in a blue moon, a game comes along that defies easy categorization. Back to the Dawn is one of those games. It’s an RPG, an immersive sim, a point-and-click adventure, and a brutal time-management puzzle, all crammed into a maximum-security prison populated by talking animals. It sounds completely unhinged on paper. In reality, it's a sprawling, intricate, and brilliantly designed masterpiece that will sink its claws into you and not let go.
Phantom Squad Review: A Fun Co-op Shooter Marred by Frustrating Flaws
On paper, Phantom Squad is a dream come true. It’s a top-down, co-op tactical shooter that promises the meticulous planning of Doorkickers with the direct control and brutal gunfights of Hotline Miami. And when it works, it's a goddamn blast of coordinated breaches and intense firefights. But for every moment of tactical genius, there's a moment of pure, controller-snapping bullshit that makes you question everything.
DEFINITELY NOT FRIED CHICKEN REVIEW: A CRIMINAL EMPIRE THAT'S ADDICTIVE, IF A LITTLE HALF-BAKED
Let's be honest, we've all watched Breaking Bad and thought, "I could do that." Well, Definitely Not Fried Chicken is here to let you live out your Gus Fring fantasy, building a sprawling drug empire behind the friendly facade of a fried chicken joint. The concept is a 10/10, a pure genius idea for a tycoon game. While it's not without its fair share of jank and questionable design choices, the core loop is dangerously addictive.