If you're chasing the Casino Royale achievement, you'll need to recover every playing card scattered across the camp.
IO Interactive scattered these collectibles everywhere. The deck features unconventional suits like Acorns, Bells, Shields, and Roses. If you missed a handful during your initial run, you don't have to replay the entire campaign. The Chapter Select menu lets you drop directly into specific checkpoints. The game auto-saves the exact moment you pick up a card, meaning you can grab the collectible and immediately quit to the main menu to save yourself hours of unnecessary backtracking.
The Laser Strap Requirement
Fixing your gadget loadout is mandatory before jumping around the timeline to clean up your missing cards.
Once you hit Chapter 9 and access the Q-Lab, you must equip the Laser Strap. Several cards hidden throughout Chapters 10 and 11 are locked behind heavy metal panels, padlocks, and bolted vent covers. Loading into those specific checkpoints without the laser equipped physically locks you out of reaching the collectibles. You'll be forced to quit out, re-equip the strap, and sit through the loading screens a second time just to grab a single card.
All Playing Card Locations
| Chapter & Checkpoint | Card Name | Exact Location |
|---|---|---|
| Chapter 1 (04 Deployment Camp) | 7 of Acorns | After the vehicle crashes, look at the metal shelves directly to the right of the control panel. |
| Chapter 5 (02 Advanced Training) | Under of Acorns | Hack the first gate to open it, then immediately turn around. Walk back to the stairs where Greenway gave his speech. The card spawns on the ledge. |
| Chapter 5 (10 Search the compound) | 7 of Roses | Down by the pier, kick open the giant double doors or steal the key from the guard. Defeat the three enemies inside and check the pallet pile in the back right corner. |
| Chapter 6 (05 Get upstairs) | Ober of Bells | Sneak behind the nightclub stage and climb the scaffolding. Shimmy across the lighting rig. The card is on the ground right before you jump to the second floor. |
| Chapter 8 (02 In Position) | Ace of Acorns | After parking your car, walk up the first staircase, then take a left down the next set of stairs. It sits on the balcony railing. |
| Chapter 8 (03 The game is on) | Ober of Shields | In the massive guest room, go down the left staircase into the Dining Room. Check the table with the white cloth in the back left corner. |
| Chapter 8 (03 The game is on) | 6 of Roses | Sneak into the Manager's Office behind the reception desk. Punch code 1952 into the safe under the desk to grab the card. |
| Chapter 8 (08 Delivery Area) | 6 of Acorns | In the service corridor with the blue cables, don't exit the window. Walk down the hall and take a left to find it on a small round terrace table. |
| Chapter 8 (10 The vanishing) | 7 of Bells | Inside the dark cellar, vault over the first table and turn left into the room with prison bars. It rests on a crate right before you squeeze through the gap. |
| Chapter 10 (02 Arriving at Aleph) | 6 of Bells | Inside the shipwreck market, take the left path into the bathroom. The card sits on the edge of the bathtub. |
| Chapter 10 (03 Black Market) | 9 of Acorns | Go to the right side of the market where you can eavesdrop on two guards. Use your Laser Strap to break open the middle aquarium to grab the card inside. |
| Chapter 10 (03 Black Market) | Ober of Acorns | Look behind the multicolored pickup truck parked near the giant red boat anchor. Use your Laser Strap to zap the lock off the wall cabinet. |
| Chapter 10 (03 Black Market) | Ace of Roses | Walk past the fight pit bar out to the makeshift gym. Turn around immediately to find a small room to the left of the door with the card on a table. |
| Chapter 10 (07 Find 009) | Banner of Shields | While disarming tripwires on the boat, walk up the right staircase and turn completely around. It is on the chessboard table at the front of the upper deck. |
| Chapter 10 (10 Find a way inside the shipwreck) | 6 of Shields | After taking the zipline, walk forward. The card is sitting on a barrel right before you reach the blue pipe where you lower the walkway. |
| Chapter 11 (04 Gala Entrance) | 8 of Acorns | In the main gala lobby, look for a stone bench in the back right corner next to a group of guests. |
| Chapter 11 (05 Get upstairs) | Ober of Roses | Distract the guard outside the cloakroom. Sneak inside, squeeze through the gap, kick the door, and head upstairs. Defeat the enemies and grab the card off the white cart in the middle of the room. |
| Chapter 11 (09 Storage room) | King of Shields | Directly after the cutscene where you are freed from the chair, turn around. The card is resting on the table behind you. |
| Chapter 11 (09 Storage room) | 8 of Roses | Climb across the lighting fixtures above the museum. When you land on the opposite balcony, look right to find it on a circular table. |
| Chapter 11 (10 The courtyard) | 9 of Shields | On the ground floor dining room, look for a door under a camera. Type code 3256 to enter the maintenance room and grab the card off the box. |
| Chapter 12 (02 Executive 1st Floor) | Banner of Roses | Enter the Maintenance room at the end of the hall. Use the Laser Strap to blast the ceiling vent cover off. Climb inside to find it on the floor. |
| Chapter 12 (02 Executive 1st Floor) | Banner of Bells | Jump over the railing and shimmy across the ledge to the locked room. Hack the door sensor through the glass so Greenway can let you in. It sits on the pool table. |
| Chapter 12 (02 Executive 1st Floor) | 7 of Shields | Enter the office labeled Bohr. Turn left and use the keycard to hack into the Einstein office. The card is right on the center desk. |
| Chapter 12 (02 Executive 1st Floor) | King of Acorns | Once you grab the keycard from the bathroom, backtrack to the start of the hallway and unlock the side doors to the balcony. It rests on the table outside. |
| Chapter 12 (09 Cargo floor) | Under of Shields | When you reach the staircase leading up to the helicopter, walk down the stairs instead. It sits on a crate in the corner. |
| Chapter 14 (03 A Package from Q) | Banner of Acorns | Inside the villa, head up the stairs and into the right hallway bathroom. Check the sink counter next to the tub. |
| Chapter 14 (05 The three targets) | 8 of Shields | Walk out to the Tranquility platform where people are doing yoga. Look for a lantern near the edge of the platform to find the card. |
| Chapter 14 (05 The three targets) | 9 of Roses | Outside the Tranquility Cave storage room, shoot the guard with your Dart Phone and steal his key. Unlock the door to find it on the left shelf. |
| Chapter 14 (05 The three targets) | Under of Bells | Put on the yoga disguise and walk upstairs in Ramon Hernandez's villa. Look at the bathroom counter to the left of his bathtub. |
| Chapter 14 (05 The three targets) | King of Roses | At the Lotus Bar, go to the back right corner and grab the card off the inner counter. You don't need to physically walk behind the bar to reach it. |
| Chapter 16 (03 The gantries) | Under of Roses | Jump over the first pipe in the maintenance tunnel. The card sits on top of some crates in the corner right before the yellow scaffolding. |
| Chapter 16 (04 The gate house) | Ace of Bells | Walk up the stairs next to the cable car, turn left, and look on the couch next to the sleeping girl. |
| Chapter 16 (08 Robotics Department) | 9 of Bells | From the entrance, walk straight to the Utility door and turn right. It sits on a podium right next to the android performing yoga. |
| Chapter 17 (03 Null Space) | King of Bells | After interacting with the dying woman, walk into the hall and enter the room directly across from you to find it on the center table. |
| Chapter 17 (08 Moneypenny's pod) | Ace of Shields | In the hall outside Moneypenny's office, kick down the door to the conference room on the left. The card sits on the table. |
| Chapter 17 (12 THEIA) | 8 of Bells | Drop down the elevator shaft, eliminate the three guards, and check the desk on your right to claim the final card. |
Once you grab that final 8 of Bells, the Casino Royale achievement pops immediately. You can officially stop checking every dark corner and get back to the actual mission.
A SteamDB change log confirms Denuvo got pulled from 007 First Light on July 24, and the short gap between release and removal says a lot about how little confidence anyone seems to have in this stuff sticking around.
Getting scammed by a street hustler is embarrassing for a super spy. I will show you exactly how to cheat the cup game and fence the Jewel of Jahari for a massive payout.
Waking up on a marble slab with a giant saw inching toward your torso is not the ideal way to start a mission.
Getting tied to a chair is an occupational hazard for a spy, but hacking a phone while getting punched in the face requires serious finesse.
Josh is the founder and Editor-in-Chief of NeonLightsMedia. He covers strategy titles, competitive shooters, and European indie projects. He prefers games that bite back and is always looking for titles that might lack polish but make up for it with real soul.