MIO Combat and Movement Guide: How to Fly Through the Vessel Like a Pro

If you’re still touching the floor during combat in MIO, you’re doing it wrong and probably dying way more than you need to.

Look, I get it. The first few hours of MIO feel like any other platformer where gravity is your worst enemy. But once you realize that the floor is essentially a trap, the whole game changes. The Vessel isn't just a map; it's a playground for momentum, and if you aren't abusing the physics engine, you're leaving half the fun on the table. Between the Hairpin Grapple and the way the game handles jump resets, you can basically turn Mio into a flying death machine. You just have to stop playing it like it's 1994.

The Holy Grail: The Aerial Jump Reset

This is the single most important mechanic to tattoo onto your brain. In MIO, your double jump isn't a one-and-done deal. It’s a resource that you can steal back from the environment whenever you want.

Any time you land a hit on anything while in mid-air, your double jump resets. I’m not just talking about enemies, either. You can smack those lavender plant bulbs, environmental debris, or even those annoying purple growths. If your blade connects, your jump count goes back to zero. This turns every combat encounter into a series of stepping stones. I’ve cleared entire vertical shafts without ever touching a platform just by pogo-ing off the heads of flying drones. If you're struggling with a gap, stop looking for a ledge and start looking for something to hit.

Mastering the Hairpin Grapple

You pick up the Hairpin Grapple early, and it’s the key to making the Vessel your bitch. But don't treat it like a standard "pull me to point A" tool. This thing is built for momentum conservation.

Momentum is Your Best Friend

When you hook onto a point, the game preserves your velocity. If you swing at the right angle and let go at the peak of the arc, you can launch yourself across massive gaps that the devs definitely thought would require a late-game upgrade. Skilled players don’t just grapple once; they chain them together. Practice finding the rhythm of grapple, release, jump, and grapple again. It’s the fastest way to travel, and it makes dodging boss projectiles feel like a choreographed dance instead of a desperate scramble for survival.

Directional Combat and Ground Bouncing

Combat in MIO is surprisingly tight, and it’s heavily tied to your positioning. You can attack up, down, sideways, and diagonally, which is crucial because your movement is directly affected by where you’re swinging.

The Downward Strike

While attacking down doesn't always deal the most damage, it's your best defensive tool. Hitting an enemy from above allows you to "bounce" off them, resetting your double jump (as mentioned before) and keeping you out of reach of their ground-based attacks. This is mandatory for some of the tankier bosses. If you stay above them and keep pogo-ing, half their move-set becomes completely irrelevant.

MIO PRO-MOVEMENT CHEAT SHEET

Master these three habits if you want to stop feeling like a clunky tin can and start feeling like a god.

Technique How to Abuse It
Aerial Pogo Use downward strikes on enemies to stay airborne and reset your jumps indefinitely.
Grapple Launching Don't wait to reach the grapple point. Release early to maintain your speed and fly further.
Bulb Tapping Treat lavender plants as mid-air fuel stations. Hit them every time you pass one.

Finding Secrets with Your Blade

Finally, stop walking past walls just because they look solid. MIO is absolutely stuffed with hidden paths that are cleverly obscured by the environment. If a room feels like a dead end but the map shows empty space behind a rock or some foliage, smack it.

The game rewards curiosity, and often the best upgrades, like those precious Modifier Extensions for your Allocation Matrix, are tucked behind a breakable wall that requires a bit of platforming finesse to reach. Take your time, look for subtle visual tells in the background, and remember: if you can see it, you can probably reach it with a well-timed grapple chain.

Got a hot take on this? I know you do. Head over to r/neonlightsmedia to discuss it.

YOU MIGHT ALSO LIKE

Next
Next

MIO: Memories in Orbit Fast Travel Guide: Quit Backtracking Like a Chump