Resident Evil Requiem Unlockables Guide: Weapons, Cheats, And CP Costs

Beating Resident Evil: Requiem unlocks a Special Content shop stacked with infinite ammo, unbreakable weapons, and a rocket launcher that turns every boss fight into a formality.

The credits rolling is really where the game opens up. Clearing the main campaign unlocks the Special Content menu on the title screen, and that menu runs entirely on Completion Points, or CP, earned by hitting specific in-game challenges across your runs. Some of these are simple milestones. Others demand something close to a flawless playthrough. Either way, if the goal's an inventory-free run through the Rhodes Hill Care Center, it starts here.

The Fastest Ways to Stack CP

The shop's top tier items cost enough that casual play alone won't get you there. Chasing the big payouts specifically is the only realistic path, and the game tracks challenge progress across playthroughs, so a New Game Plus run built purely around farming these objectives works fine.

The single best payout is the "Remarkable Agent" challenge, worth a flat 40,000 CP, which alone covers most of the cost of the top ammo modifiers. "Minimalist" and "Never Touch the Stuff" both pay out 35,000 CP each. Speed matters too. "Speed Demon" hands over 20,000 CP for finishing fast, and "The Final Puzzle" adds another 20,000 on top of that for players chasing the achievement hunt.

What's Actually Worth Buying First

The weapons and cosmetics tab is straightforward. Anything bought here shows up automatically in Grace's item box or Leon's supply box on the next run.

Grace leans on evasion and tight resource management early, which makes her unlocks disproportionately valuable. The Kotetsu, a makeshift knife that never breaks, should be the very first purchase anyone makes. It removes the constant scavenging for scrap metal and frees up inventory space immediately. Leon's side of the shop skews toward raw firepower, with burst fire handguns, a suppressed assault rifle, and eventually a rocket launcher that trivializes most boss encounters outright.

  • Kotetsu (Grace) — 5,000 CP, an unbreakable makeshift knife and the best early purchase in the shop

  • Freya's Needle (Grace) — 4,000 CP, a lightweight machine pistol trading precision for fire rate, runs on standard handgun ammo

  • Matilda IMP (Leon) — 500 CP, a polymer frame handgun firing three round bursts

  • Ghost Grudge (Leon) — 1,000 CP, a heavy revolver in high caliber rounds

  • Mortal Edge (Leon) — 3,000 CP, a hatchet with generous parry windows

  • Redemption (Leon) — 3,500 CP, a single shot pistol firing rifle ammo for serious damage

  • Clatter Carbine (Leon) — 6,000 CP, a suppressed assault rifle that hits hard

  • RPG-7 (Leon) — 15,000 CP, a military grade rocket launcher that ends boss fights fast

  • FBI Attire (Grace) — 500 CP, a tactical suit swapped in via Bonus Settings

  • R.P.D. Uniform (Leon) — 500 CP, Leon's classic Raccoon City Police Department look

The Real Cheat Codes Live in the Modifiers Tab

This is where the shop stops being about cosmetics and starts being about breaking the game outright.

A handful of these items aren't purchasable outright until specific conditions get met first. The Infinite Ribbon, for example, lets Grace save at typewriters without spending ink, but it only becomes available to buy after finishing the whole campaign in under four hours.

  • Infinite Ammo, Guns — 50,000 CP, covers every standard firearm except the RPG-7

  • Infinite Ammo, RPG-7 — 35,000 CP, bottomless rockets for Leon's biggest weapon

  • Infinite Durability, Hatchets — 20,000 CP, Leon's hatchets stop degrading from parries entirely

  • Infinite Ribbon, Grace — unlocked by beating the game in under 4 hours, unlimited saves with no ink cost

  • Advanced Tuning — unlocked by destroying every Mr Raccoon statue, adds an extra tier of weapon upgrades

  • Raccoon Maps — 200 CP for Rhodes Hill, 300 CP for the City, marks every Mr Raccoon collectible on the map and is worth grabbing immediately

  • Matsuoka Master Manual — 1,000 CP, permanently boosts Grace's blood collector capacity by 50

  • Rugged Rookie Charm — 6,500 CP, a passive charm raising Grace's overall firepower

  • Trusted Companion Charm — unlocked by defeating 300 enemies, a handgun charm that sharply increases bullet penetration for Leon

  • Tactical Tracker, Modded — 3,000 CP, boosts the credits Leon earns per confirmed kill

There's More Than Just Guns Waiting Post-Game

Capcom packed a fair amount of behind-the-scenes material into the unlocks too. Clearing the story opens up a Concept Art gallery and a detailed Character Model Viewer, both worth a look, but the real find is Grace's Report.

Grace's Report is a substantial lore document tying the events at Rhodes Hill back into the wider franchise timeline. It answers a handful of lingering questions about the bioweapons involved and lays out what happens to the cast after they escape, for anyone who's been following the story past just the moment to moment horror.

Anyone still finishing up a first playthrough and hunting down the last few secrets before the credits hit should keep our Resident Evil Requiem antique coin locations guide open to clear the map first. Finish the story, cash in the points, and go buy the rocket launcher.

Josh

Josh is the founder and Editor-in-Chief of NeonLightsMedia. He covers strategy titles, competitive shooters, and European indie projects. He prefers games that bite back and is always looking for titles that might lack polish but make up for it with real soul.

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