Tomodachi Life: Living The Dream - The Complete Guide To Little Quirks
Programming your digital clones to stop acting like identical robots requires a massive investment into the hidden behavior modifiers.
When you first populate your island, everyone is essentially a blank slate. Sure, you messed with their personality sliders during creation, but that mostly just dictates who they get along with and what their text boxes say. Physically, they all walk the same, eat the same, and stand around staring blankly at the walls. It is incredibly unnerving. If you want your island to actually feel alive, you have to start assigning Little Quirks.
I briefly touched on Quirks as a level up reward in my guide on gifts, phrases, and confessions, but the actual catalog of available animations is massive. Now before you blindly start assigning these traits, I am going to break down exactly how you unlock them and provide the complete database of every single physical modifier in the game.
If you are looking for more ways to customize the absolute chaos of your town, make sure to browse the full Tomodachi Life hub.
The Quirk Economy
You cannot just open a menu and tell a Mii to start walking like a robot. You have to earn the right to change their behavior.
The primary way you acquire these modifiers is through the Wishing Fountain. Every time you generate enough Warm Fuzzies to rank up your island, you earn a Wish. I highly recommend spending your early wishes on unlocking new Quirk bundles. The more bundles you unlock at the fountain, the larger your pool of available animations becomes.
Once a Quirk is unlocked globally for your island, you still have to manually assign it to a resident. You do this during the level up sequence. Every time a Mii gains a level from eating food or winning minigames, you are given the option to hand them a reward. Selecting a Little Quirk from this menu permanently overwrites their default animation for that specific category.
The Complete Quirk Database
Stop guessing what animations are hidden behind the progression walls. Here is the complete list of every single physical modifier you can unlock and assign to your digital clones.
Walking And Standing Quirks
These are the most prominent visual changes you can make. If you are tired of watching your residents shuffle around like zombies, you need to assign these immediately.
Walking Modifiers:
Floats Instead of Walking
Walks by Bounding
Walks Leaning Forward
Walks Cutely
Walks like a Model
Walks like a Robot
Walks like a Rodeo Rider
Walks Nervously
Walks with a Rhythm
Walks with a Swagger
Walks with Tiny Steps
Walks without Swinging Arms
Standing Modifiers:
Stands at Attention
Stands Cutely
Stands Leading Forward
Stands Like a Rodeo Rider
Stands Moving to the Rhythm
Stands Proudly
Stands Restlessly
Stands Shyly
Stands Smugly
Stands While Shaking Hips
Stands While Adjusting Glasses
Stands While Arms Crossed
Stands With Hands Folded
Stands While Wiping Sweat
Greeting And Expression Quirks
This category dictates the social face of your Mii. It changes how they look at you when you enter their room and how they initiate conversations with their neighbors.
Greeting Modifiers:
Greets Eagerly
Greets Energetically
Greets Flirtatiously
Greets in a Hyped-Up Style
Greets Karate-Style
Greets Listlessly
Greets Proudly
Greets Shyly
Greets with a Curtsy
Greets with a Forward Bow
Greets with a Nod
Greets with a Sweeping Bow
Won't Greet Others (Perfect for the lone wolf residents who hate socializing).
Expression Modifiers:
Blissful
Closed Eyes
Nonchalant
Raised Eyebrows
Smiley
Smug
Unimpressed
Wide-Eyed
Winking
Eating And Appetite Quirks
If you are strictly following my beginner's daily routine, you are going to be feeding these people a lot. You might as well make the feeding animations entertaining. The Appetite quirks are actually mechanically important, as giving someone "Big Eater" means you will be spending significantly more cash to fill their stomach gauge.
Eating Modifiers:
Eats Cautiously
Eats Cutely
Eats Gracefully
Eats Quickly
Eats Shyly
Eats Voraciously
Eats while Savoring
Eats with Gusto
Appetite Modifiers:
Big Eater
Light Eater
Voice, Anger, And Random Quirks
This final batch is purely for the chaos factor. Changing a Mii's voice pitch or forcing them to be a public nuisance adds a lot of flavor to the background noise of the island. If you assign an aggressive Anger quirk to a resident, be prepared for some spectacular visual tantrums when you inevitably have to step in and handle their divorces and relationship disasters.
Anger Modifiers:
Cries when Angry
Flips out when Angry
Smiles when Angry (This one is genuinely terrifying to watch during a breakup).
Voice Modifiers:
Creepy Voice
Loud Voice
Quiet Voice
Radiant Voice
Random Behavioral Modifiers:
Fashionista
Night Owl
Public Farter
Scaredy-Cat
Sleeps Restlessly
Snores Loudly
Throws Tantrums
Curating The Madness
The true endgame of Tomodachi Life: Living The Dream is not just reaching the credits. It is acting as a digital director. By carefully combining these Quirks with the custom clothing you make in the Palette House, you can essentially create whatever bizarre scenario you want.
You can program an entire apartment floor to walk like robots with creepy voices, or make a group of smug fashionistas who refuse to greet anyone. The game gives you the tools to break the generic mold entirely. You just have to be willing to grind the fountain wishes to unlock them.