Editor's Picks
s.p.l.i.t. Review: A Visceral, Brain-Melting Dose of Horror That Ends Too Soon
Some games give you a gun and tell you to shoot the monster. s.p.l.i.t. gives you a command line, a blinking cursor, and a palpable sense of impending doom that’s more terrifying than any creature. This is a game that gets its hooks in you deep and fast, a retrofuturist nightmare that perfectly captures the paranoid fantasy of being a hacker in some grimy, rain-slicked dystopia. It’s a potent, brain-melting experience that hurts in the best possible way. And then, just as you’re fully mainlining its particular brand of dread, it ends.
Wildgate Review: A Fun Team-Based Space Shooter with Troubling Monetization
Is Wildgate worth it? Our review covers the chaotic fun of its ship combat and team-based piracy, but also the glaring issues with its microtransactions and solo queue experience.
Back to the Dawn Review: A Deep, Punishing, and Brilliant Prison RPG
Once in a blue moon, a game comes along that defies easy categorization. Back to the Dawn is one of those games. It’s an RPG, an immersive sim, a point-and-click adventure, and a brutal time-management puzzle, all crammed into a maximum-security prison populated by talking animals. It sounds completely unhinged on paper. In reality, it's a sprawling, intricate, and brilliantly designed masterpiece that will sink its claws into you and not let go.
Phantom Squad Review: A Fun Co-op Shooter Marred by Frustrating Flaws
On paper, Phantom Squad is a dream come true. It’s a top-down, co-op tactical shooter that promises the meticulous planning of Doorkickers with the direct control and brutal gunfights of Hotline Miami. And when it works, it's a goddamn blast of coordinated breaches and intense firefights. But for every moment of tactical genius, there's a moment of pure, controller-snapping bullshit that makes you question everything.
DEFINITELY NOT FRIED CHICKEN REVIEW: A CRIMINAL EMPIRE THAT'S ADDICTIVE, IF A LITTLE HALF-BAKED
Let's be honest, we've all watched Breaking Bad and thought, "I could do that." Well, Definitely Not Fried Chicken is here to let you live out your Gus Fring fantasy, building a sprawling drug empire behind the friendly facade of a fried chicken joint. The concept is a 10/10, a pure genius idea for a tycoon game. While it's not without its fair share of jank and questionable design choices, the core loop is dangerously addictive.
THE WANDERING VILLAGE REVIEW: I BUILT A UTOPIA ON THE BACK OF A GOD AND I FEEL TERRIBLE ABOUT IT
In a genre full of sterile grids and predictable challenges, The Wandering Village comes lumbering over the horizon with a concept so brilliant and weird it's impossible to ignore. You're not just building a city; you're building a city on the back of a colossal, six-legged, dinosaur-dog-god named Onbu. Your job is to keep both your whiny villagers and your giant, living island alive in a world that's actively trying to poison you both. It's as stressful and beautiful as it sounds.
Stronghold Crusader Definitive Edition Review: A Legendary RTS Returns
Let's be honest, in 2025 the words "Definitive Edition" usually mean "lazy cash grab." It's a fresh coat of paint on a rusty frame, sold to you for twice the price. So when Firefly Studios announced Stronghold Crusader: Definitive Edition, I was skeptical as hell. I am ecstatic to report that my skepticism was completely unfounded.
Ship, Inc. Review: A Buggy But Addictive Packaging Simulator
Ever wondered what would happen if the most mundane part of an Amazon warehouse job was turned into a surprisingly addictive, cozy, and aesthetically pleasing video game, but it also came with a free, invisible wrist brace because you're gonna fucking need it? Welcome to Ship, Inc., the game that has perfected the art of the zen-like grind.
ANTRO Review: A Short, Stylish, and Sickly Sweet Rhythm Platformer
Ever wondered what would happen if a dystopian revolution was fought not with guns, but with sick beats and perfectly timed parkour moves, but the whole revolution was over before your pizza arrived? That's ANTRO in a nutshell: a stunningly stylish, rhythm-infused platformer that is one of the coolest two hours I've spent with a game this year, and also one of the shortest.
SHIP, INC. REVIEW: MY NEW FAVORITE WAY TO DESTROY MY WRIST
Ever wondered what would happen if the most mundane part of an Amazon warehouse job was turned into a surprisingly addictive, cozy, and aesthetically pleasing video game, but it also came with a free, invisible wrist brace because you're gonna fucking need it? Welcome to Ship, Inc., the game that has perfected the art of the zen-like grind.
Rise of Industry 2 Review: A Complex Tycoon Game Buried Under Bugs
Ever wondered what would happen if Gordon Gekko designed a factory simulator, filled it with cocaine-fueled 80s satire, but then forgot to hire a QA team before shipping it? That's Rise of Industry 2, a game with a brilliant, complex, capitalist heart that's currently suffering from a catastrophic, bug-riddled meltdown.
TCG MULTIPLAYER CARD SHOP SIMULATOR REVIEW: THE DIGITAL EQUIVALENT OF A FAKE POKÉMON CARD
Ever wondered what would happen if someone saw a good, popular game, decided they could make it themselves but with zero talent, a pirated copy of an AI art generator, and the programming skills of a concussed badger? Well, allow me to introduce you to TCG Multiplayer Card Shop Simulator, a game so shameless in its imitation that my antivirus software tried to stage an intervention when I launched it.
Tobacco Shop Simulator Review: An Addictive, Soulless Clone I Hate Myself For Playing
Ever wondered what would happen if a developer took Supermarket Simulator, dragged it through a text-to-image AI generator, and slapped a different theme on it like a cheap coat of paint? Well, you don't have to wonder, because Tobacco Shop Simulator is here, and it's the latest piece of addictive, unoriginal slop that I now have a deep and shameful relationship with.
ALPHA RESPONSE REVIEW: A RAW, CHAOTIC, AND GLORIOUSLY OLD-SCHOOL TACTICAL TRIP
Ever wondered what would happen if the legendary creator of Counter-Strike emerged from a time capsule, decided to build a spiritual successor to SWAT 4 and Payday, but constructed it using spare parts from 2005 and a whole lot of raw, unfiltered ambition? Say hello to Alpha Response, a game that is simultaneously a glimpse of tactical brilliance and a janky, glorious, hot mess.
DRUG DEALER SIMULATOR 2 CASINO DLC REVIEW: ALL-IN ON A BLUFF
Ever wondered what would happen if you took your sprawling, multi-million dollar drug empire and decided to go legit by laundering it through a glamorous new casino, only to find out the casino was built by someone who's never actually seen a poker table and thinks "gameplay" is a four-letter word? Well, the Casino DLC for Drug Dealer Simulator 2 is here to show you exactly how that feels.
SYSTEM SHOCK 2 REMASTERED REVIEW: THE QUEEN IS DEAD, LONG LIVE THE QUEEN
Ever wondered what would happen if one of the greatest, most terrifying games ever made was lovingly excavated from its 1999 tomb, dusted off, and given a 4K facelift by a team that actually gives a shit? Nightdive Studios has answered that prayer with the System Shock 2: 25th Anniversary Remaster, a release that finally makes my old, heavily-modded install of the original completely obsolete. And thank god for that.
BROKEN ARROW REVIEW: A BRILLIANT RTS WITH A SERIOUS SELF-SABOTAGE PROBLEM
Ever wondered what would happen if a developer crafted one of the most brilliant, deep, and satisfying modern warfare RTS engines you've ever seen, but then wrapped it in a package that seems to have a deep-seated contempt for its own players? That's the maddening experience of playing Broken Arrow, a game with sky-high potential that's currently grounded by some of the most baffling design choices I have ever witnessed.
KINDERGARTEN 3 REVIEW: IT'S WEDNESDAY, MY DUDES, AND THE WEEK IS ALREADY GOING DOWNHILL
Ever wondered what would happen if your favorite chaotic, murderous grade school simulator came back for a third day, but it felt like it had suffered a minor concussion over the weekend? Welcome back to class for Kindergarten 3, a sequel that’s just as funny as its predecessors but feels suspiciously smaller, simpler, and emptier.
POTION SHOP SIMULATOR REVIEW: A GREAT CO-OP GAME THAT FORGOT TO FINISH COOKING
Ever wondered what would happen if you graduated from Wizard University, opened a charming little potion shop, but then realized the business plan was written on a napkin and half the equipment was still on backorder? That’s Potion Shop Simulator, a game with a heart of gold and a body that feels like it’s still in Early Access.
THE ELDER SCROLLS ONLINE 2025 REVIEW: SOMEHOW, MANNIMARCO RETURNED (AND HE BROUGHT A MIDLIFE CRISIS)
Ever wondered what would happen if your favorite long-running MMO finally gave you the direct story sequel you've been craving for years, but in the process, it also gave every single character an existential crisis and sent you a bill for the privilege? That's the story of The Elder Scrolls Online in 2025, a game that takes one glorious step forward and about five baffling steps sideways.