Editor's Picks
Mouse P.I. For Hire: Every Weapon Ranked, and Where the Schematics Should Go
Mouseburg hands out 89 Schematics across its levels, and with 9 needed to fully upgrade a weapon, not every gun in the arsenal earns that investment.
Mouse P.I. For Hire: Every Side Job and How to Actually Trigger It
Fourteen side jobs exist in Mouse P.I. For Hire, and following the main objective markers alone means walking past nearly all of them.
Mouse P.I. For Hire: How to Master the Baseball Cards Minigame
The rodent running the table in the back of the Little & Big bar wants $50 a match, and understanding the math behind his deck matters more than any amount of luck.
Mouse P.I. For Hire Collectibles Guide: Every Secret Figurine And Hidden Item
Mouseburg hides 215 collectibles across its campaign, and with no chapter select to fall back on, a missed item in chapter three is a missed item forever.
Mouse P.I. For Hire: Cracking the Prize D-Spenser Without Losing Your Shirt
Mouseburg's Baseball Card table is rigged against you by design, but a manual save file breaks that math wide open.
Mouse P.I. For Hire: All Secret Door Codes In The Depths
The Depths hands over a locked door and a panel of levers with zero explanation, and the eight codes hiding behind it split evenly between real rewards and pure developer indulgence.
Mouse P.I. For Hire: How Long To Beat And Complete Mission List
Mouse P.I. For Hire runs 24 missions from start to finish, and once a case closes, there's no getting back to it.
Mouse P.I. For Hire Achievement Guide: A Masterclass in Paranoia and Save Scumming
Mouse P.I. For Hire has no chapter select and no New Game Plus, so every one of its 34 achievements has to be earned on a single, careful playthrough.
Shooty Shooty Robot Invasion Review: A Masterpiece Disguised as a FEVER DREAM Cartoon
I just played a $10 game that has more personality and better jokes than most AAA titles. Shooty Shooty Robot Invasion is a chaotic, foul-mouthed, hand-drawn fever dream, and I think I'm in love.