Windrose Currency Guide: How to Stop Being a Broke Pirate

A chest full of gold is completely useless if you try to hand it to the wrong vendor.

A third-person gameplay screenshot of the pirate-themed RPG Windrose, featuring a character exploring a detailed wooden workshop filled with NPCs, crafting stations, and seafaring equipment.

Windrose spreads its economy across so many different currencies that you'll show up to buy a galleon with a pocket full of silver and get told, flatly, that nobody wants it.

There's actual spending money in this game, and then there's shiny metal that just looks like money but is really a crafting component wearing a disguise. Took an embarrassing number of failed trades to figure out which was which. Here's the breakdown of what each currency actually does, where it comes from, and what's worth holding onto instead of selling off.

Piastres Are the Everyday Money

This is the currency doing most of the heavy lifting. Standard merchants, especially the ones clustered around the market hub in Tortuga, want Piastres for basically everything.

Income here comes from just engaging with the world normally. Side quests pay out in it, selling off looted contraband pays out in it, and turning in faction items does too. If there's one reliable grind for a steady stream, it's building up faction standing, since better reputation tends to unlock better trade terms along with it.

Guineas Are the Premium Currency

Guineas sit a tier above Piastres, and they don't come from mugging random sailors on a beach. This is buried treasure and major world quest territory exclusively.

They function the same way at a vendor stall, but they're reserved for the stuff that actually matters late game. Luxury architectural plans, high-end ship cosmetics, and the Frigate blueprint all specifically want Guineas, not Piastres, so it's worth not blowing through them the moment a few show up in your pocket.

Windrose Currency Breakdown

A quick reference sheet so you stop trying to buy a cannon with a silver necklace.

Currency Type Primary Source Primary Use
Piastre Faction trading, quests, selling contraband. Standard merchant trading in Tortuga.
Guinea Buried treasure, world quests. High tier vendor loot and premium blueprints.
Silver Ingot Dungeon chests, enemy drops, Tortuga trader. Crafting mid tier jewelry and accessories.
Gold Ingot High level treasure chests, elite enemies. Crafting endgame amulets and rings.

The Crafting Metals

In most pirate games, gold and silver are just shiny trinkets you sell for raw cash. In Windrose, treating these metals as trade currency is a massive, unforgivable mistake.

Silver and Gold Ingots

Silver and Gold Ingots are actually high end crafting materials. You do not spend them directly at the provisioners.

You will naturally loot Silver Ingots from deep dungeon chests or by taking down formidable enemies. If you are completely desperate and need silver immediately, you can technically buy them from the Tortuga trader for 20 Piastres a piece. You take this silver back to your base and use it at the Jewellery Table to craft rings and trinkets that provide massive skill boosts to your character.

Gold Ingots function the exact same way but are tied to much harder progression zones. You will only pull gold from high level treasure chests and elite enemy encounters. You need a stockpile of gold to craft the highest tier amulets in the game. Do not sell your gold to a random vendor for pocket change. If you want to know more about outfitting your character with the best possible combat gear, take a look at my weapons and armor crafting guide.

Josh

Josh is the founder and Editor-in-Chief of NeonLightsMedia. He covers strategy titles, competitive shooters, and European indie projects. He prefers games that bite back and is always looking for titles that might lack polish but make up for it with real soul.

Previous
Previous

Windrose Boss Guide: How to Beat Captain Thomas Richards

Next
Next

Windrose Trader Guide: All Faction Vendor Locations